Author: rb809rb

  • Base And Optimism Push Native Account Abstraction Toward The OP Stack

    Base And Optimism Push Native Account Abstraction Toward The OP Stack

    Base and Optimism are working to bring native account abstraction to the OP Stack, with developer testing already live on Base Vibenet and mainnet rollout planned for the Cobalt upgrade in September 2026.

    The update centers on EIP-8130 and aims to make user accounts more flexible across OP Stack chains.

    For users, the idea is simple: crypto wallets need to feel less clunky. Account abstraction can help make that happen by supporting features such as smoother onboarding, better transaction flows, and more flexible account logic.

    The important caveat is that this is not fully live across mainnet OP chains yet. The feature is in testing, with broader rollout planned later.

    TL;DR

    • Base and Optimism are working on native account abstraction for the OP Stack.
    • Developer testing is live on Base Vibenet.
    • Mainnet rollout is planned for the Cobalt upgrade in September 2026.

    Why Account Abstraction Matters

    Crypto still has a user experience problem.

    Seed phrases are intimidating. Gas fees are confusing. Wallet approvals are messy. Signing flows are hard for ordinary users to understand. Even experienced crypto users can make mistakes when moving across chains and apps.

    Account abstraction is one of the industry’s main attempts to fix that.

    Instead of treating every wallet like a simple externally owned account with limited logic, account abstraction allows more programmable account behavior. That can support features such as sponsored transactions, session keys, recovery systems, spending limits, batched actions, and app-specific permissions.

    In plain English, it can make wallets behave more like modern financial apps without giving up the benefits of blockchain infrastructure.

    That is why Base and Optimism pushing native support into the OP Stack matters.

    If account abstraction becomes part of the stack itself, developers may not need to build as many workarounds at the app layer.

    Base Gives The Upgrade Real Distribution

    Base has become one of the most important consumer-facing Layer 2 networks in crypto.

    Its Coinbase connection gives it distribution, brand recognition, and access to a large pool of potential users. That makes Base an important testing ground for wallet and account improvements.

    If native account abstraction works well on Base, it could improve onboarding for apps built on the network. Users may be able to interact with applications more easily, while developers get better tools for designing smoother experiences.

    The Optimism side matters too.

    The OP Stack is used by multiple chains. Improvements to the stack can spread across the broader Superchain ecosystem if adopted. That means the work is not limited to one network in theory.

    But adoption will still depend on implementation, timing, and developer support.

    The Vibenet testing phase is useful because it gives builders a place to experiment before mainnet rollout.

    Mainnet Timing Is The Key Caveat

    The September Cobalt upgrade is the important timeline marker.

    Until then, users should not assume native account abstraction is fully available on mainnet. Developer testing is not the same as production deployment. Apps may experiment before the broader rollout, but real user impact depends on mainnet readiness.

    That distinction matters because account abstraction is often discussed as if it has already solved crypto UX.

    It has not.

    The technology is promising, but it needs wallet support, app integration, secure implementation, and user-friendly design. A technical upgrade alone does not automatically make crypto easy.

    Still, native support can remove a major barrier.

    If Base and Optimism make account abstraction easier for developers to use, the next generation of apps may feel much less awkward than today’s DeFi and wallet flows.

    The OP Stack Is Becoming More User-Focused

    The OP Stack conversation often focuses on scaling, fees, sequencer revenue, and network architecture.

    Account abstraction brings the focus closer to the user.

    Lower fees are helpful, but they do not solve confusing wallet experiences. Faster confirmations are useful, but they do not fix bad onboarding. A better account model can attack those problems more directly.

    That is why this update matters for the broader Ethereum Layer 2 market.

    Competition between L2s is no longer just about throughput. It is about which networks can attract real users and keep them active. Better wallet experiences may become a major differentiator.

    Base and Optimism are betting that account abstraction belongs inside the infrastructure layer, not only as an optional app feature.

    If the Cobalt rollout succeeds, the OP Stack could become more attractive to consumer apps, gaming projects, payment tools, and DeFi platforms that want simpler user flows.

    The market should watch the testnet phase closely.

    The promise is big, but the proof will come when developers turn the upgrade into products that ordinary users can actually understand.

    This article is based on Base’s announcement of native account abstraction work for the OP Stack.

    This article was written by the News Desk and edited by Samuel Rae.

    This report is based on information released in disclosures at primary source documentation.

  • Modded RTX Spark Driver Gets Nvidia GPUs Working in Windows on ARM

    Modded RTX Spark Driver Gets Nvidia GPUs Working in Windows on ARM

    Modders have managed to get Nvidia’s RTX Spark driver working on alternative Arm platforms, enabling Nvidia desktop GPUs to run on Windows on Arm systems, Windows Latest reports.

    Windows on Arm is mostly limited to laptops equipped with Qualcomm’s Snapdragon SoCs and does not support Nvidia desktop GPUs. Nvidia’s RTX Spark offers a more graphically capable Windows on Arm experience, but at a high cost and with a developer focus. But with its driver release, modders have opened up support and compatibility to a wider array of hardware.

    By extracting the ARM64 Nvidia driver from RTX Spark software, a developer named VoidTech got it working on the Kunpen 920 server processor. It’s based on the same architecture as the Snapdragon X Elite, and features 24 cores running at 2,600MHz each. Its performance is roughly around that of Apple’s A15 mobile chips, or an Intel Core i5-1235U. Hardly a powerhouse.

    But still, it’s a desktop chip running Windows on Arm and, in this particular test, it also ran an RTX 4060 GPU. It’s part of the Huawei Qingyun W510 ARM workstation system, and uses 32GB of DDR4-2933 memory.

    Performance in game tests wasn’t great, though the CPU is likely a major factor. In the Black Myth: Wukong benchmark, this system managed an average of 21 frames per second, but with lows of 3fps at times.

    VoidTech estimates that around 25% of the CPU’s performance was consumed by the x86-to-Arm translation layer, which makes these kinds of setups viable. That, combined with the RTX 4060’s relative entry-level performance, means it’s no surprise that gaming wasn’t amazing. But it’s an early proof of concept. With better drivers and hardware, it seems possible that you could game on a Windows on Arm desktop with discrete Nvidia graphics before long.

    VoidTech believes this method would work with RTX 20, 30, and 50 GPUs as well, so we may see an RTX 5090 version of this test down the line.

    Recommended by Our Editors

    In the meantime, VideoCardz reports that another user got a Radxa Orion O6 workstation working with this same driver configuration, pairing an eight-core Arm CPU with an Nvidia RTX 2080 Ti. No performance results were published, but I have to imagine it was worse.

    Classic Windows on Arm issues are likely to slow adoption of this new way to play, though. Anti-cheat software still struggles with the translation layer, breaking a number of experiences, and the motherboard’s network interface didn’t work because it didn’t have Windows drivers.

    The graphics card’s video output didn’t work properly, either, forcing VoidTech to stream it to another desktop to record it. Lots of work still to be done.

    About Our Expert

  • Netflix Reteams With Yeon Sang-ho for ‘Parasyte: Tamiya’ Series

    Netflix Reteams With Yeon Sang-ho for ‘Parasyte: Tamiya’ Series

    Korean hitmaker Yeon Sang-ho’s Parasyte universe is getting an all-new host body to infect. On Thursday morning from Seoul, Netflix unveiled Parasyte: Tamiya, an upcoming Japanese season of the hit sci-fi horror series that has delighted fans with its inspired K-drama reimagining of artist Hitoshi Iwaaki’s best-selling manga.

    Yeon, fresh off the release of Netflix thriller series Human Vapor and zombie blockbuster Colony, returns as the lead creative force behind the show, having developed its story and co-written all episodes with his regular collaborator Ryu Yong-jae. Netflix says the new season is already in post-production and will premiere on the service sometime in 2027.

    The original Parasyte: The Grey spent four weeks on Netflix’s Global Top 10 Non-English TV list in 2024 and topped the rankings in 34 countries upon its release.

    Whereas the original season’s novelty came from transplanting Iwaaki’s classic manga to a South Korean setting, the new chapter is said to burrow more deeply into the original source material. Japanese actress Shioli Kutsuna, best known to global viewers for her recurring part in the Deadpool franchise, stars as Ryoko Tamiya, a parasite who seizes the body of a high school teacher and — initially as ruthless as the rest of her kind — gradually comes to suspect that coexistence with humans, rather than predation, may offer her species its best chance of survival. The series tells that story from her side of the divide, with Kutsuna playing the character in three registers: the original human, the violent creature that takes her over and the evolving being caught between the two.

    Japanese actress Shioli Kutsuna as Ryoko Tamiya.

    Netflix

    “Ryoko Tamiya is a truly captivating villain in the original manga,” Yeon says. “Her struggles over the nature of her own existence are what elevate the original Parasyte from a simple hero-based manga aimed at kids to something deeper.”

    “I wanted to convey her perpetual struggle over the need for parasites to coexist with humans and the issue of their survival, and how she suffers setbacks and learns over time,” the filmmaker adds. “I think the anguish she experiences is the essence of Parasyte.”

    Kutsuna, who previously worked with Netflix on the sumo drama Sanctuary and will appear in the streamer’s upcoming live-action Gundam film, calls Tamiya “the most challenging role I have ever played in my acting career.”

    She adds: “During the six months I spent living as Tamiya, I experienced many emotions I had never encountered before.”

    Yeon adds: “She did a wonderful job of portraying the process of a non-human creature coming to understand both humanity and its own existence.”

    Yeon has become one of Netflix’s most consistent and prolific collaborators in East Asia. His projects at the streamer as a creator, director or writer include Hellbound (two seasons), sci-fi feature Jung_E, occult chiller The Bequeathed, Parasyte: The Grey, last year’s Revelations and the just-launched The Human Vapor, his big-budget Japanese series collaboration with Toho. He’s kept just as busy as a theatrical filmmaker. Colony, the Cannes Midnight-premiered zombie thriller starring Jun Ji-hyun that returned him to Train to Busan territory, has grossed $42.4 million in South Korea since late May, making it one of the year’s biggest Korean hits. He’s simultaneously been experimenting with ultra-low-budget filmmaking, having released mystery thriller The Ugly last year, and with the AI-themed thriller Paradise Lost set to premiere at the Toronto Film Festival this fall.

    For Parasyte: Tamiya, Yeon reunites with Grey co-writer Ryu Yong-jae, while Japanese filmmakers Kensaku Kakimoto (Glass Heart) and Kazuhiro Nakagawa (Double, Bullet Train Explosion) direct the episodes. WOWPOINT, the production house behind The Grey, The Human Vapor and Colony, produces.

    Iwaaki’s manga, published by Kodansha from 1988 to 1995, has previously spawned an anime series and a two-part Japanese film franchise directed by Godzilla Minus One‘s Takashi Yamazaki.

    Says Yoshihiro Sato, manager of live-action creative at Netflix Japan: “‘What makes a human?’ ‘Can we coexist with beings that are different from us?’ — These questions posed by Parasyte more than 30 years ago feel much more pressing for our modern society that has placed non-sentient AI at all of our fingertips.”

    He adds: “Our purpose in making this series was to take the universal questions posed by the original manga 30 years ago and bring them into the modern spotlight.”

  • Lego at Comic-Con: Star Wars and Pokémon Activations, Star Trek and Donkey Kong Sets

    Lego at Comic-Con: Star Wars and Pokémon Activations, Star Trek and Donkey Kong Sets

    For years, Lego has been one of big booths at San Diego Comic-Con, a massive footprint in the center of the San Diego Convention Center. This year, however, the company is taking its convention experience to a whole new level of brick.

    Doubling down on its Lego Smart Play, which blends physical play with responsive technology, Lego is creating an interactive and immersive destination themed to two of the biggest brands in pop culture, Pokémon and Star Wars.  

    The company is also showing off publicly, for the first time, its upcoming sets for Star Trek, Donkey Kong and Shrek.

    The booth will welcome convention-goers with a retro-futuristic gateway before welcoming them into two fully activations.

    For the Star Wars installation, Lego has created “Destination: Mos Eisley,” which will take fans to the famous Creature Cantina, recreated by oversized Lego brick environments designed for photo taking (and social media sharing). Attendees will be able to get on stage for a remix of the Cantina Song and even slide into the famous corner booth for a face-to-face encounter with Greedo. There is also a Dewback Petting Zoo for a photo op with a purring, snoozing Dewback.

    Lego Smart Play Gateway Mos Eisley of Star Wars.

    Courtesy of Lego

    The Pokémon installation, meanwhile, recreates the Pokémon Lab with scaled up Lego brings and will be populated by life-sized Lego Pokémon builds powered by Smart Play. That experience involves Poké Balls and a game of “Hide and Pikachu.”

    Star Trek 60 Legos Figurines

    Courtesy of Lego

    One of the big sets being unveiled is the Lego Icons Star Trek: U.S.S. Enterprise NCC-1701 Bridge, coinciding with the show’s 60th anniversary. The set will available at Lego stores and LEGO.com exclusively beginning Sept. 1.

    (And speaking of Lego Trek, there will be a panel on the subject, titled Star Trek: The Collector Frontier, Thursday at 11 a.m. in Room 5AB with Lego set designers Henrik Andersen and Crystal Marie Fontan. And, for good measure, Lego is also showing off a brick-built Captain’s Chair — made out of 83,568 bricks — at the neighboring Marriott Marquis.)

    Leo Donkey Kong Arcade Game box

    Courtesy of Lego

    Lego previously produced sets replicating a Nintendo console and a Game Boy and it’s keeping the video game silo going with a Donkey Kong Arcade, which will be on display at its booth. The 1,367-piece collectible set features Donkey Kong and Lady, plus well-known sights such as the scaffold, ladder and hammer details from the original Nintendo game. And yes, you will be able to release barrels and press the button to make Jumpman leap over the barrels. That set will be available Aug. 1.

    Lego is also showcasing 12 minifigures from the Shrek franchise as it gears up for new Shrek sets in 2027. The minifigures will hit shelves Sept. 1.

    Lego Shrek Mini Figures

    Courtesy of Lego

  • Travis Scott Says He Was “Nervous as F” Making His Acting Debut in Christopher Nolan’s ‘The Odyssey’

    Travis Scott Says He Was “Nervous as F” Making His Acting Debut in Christopher Nolan’s ‘The Odyssey’

    Travis Scott is opening up about how Christopher Nolan cast him in The Odyssey for his acting debut.

    During a Tuesday night appearance on The Tonight Show Starring Jimmy Fallon, Scott recalled receiving an unexpected phone call from the Oscar-winning director, who asked if he’d be interested in acting in the Greek epic.

    “My phone went off and it just said, ‘Chris.’ And I’m thinking, ‘OK, I don’t know what this is about. Maybe he wants to go to a show?’” Scott said. “So I pick up and he’s like, ‘Would you be interested in acting in a movie?’ And I’m like, ‘I mean, I guess, you know? What’s the [role]?’”

    Scott recalled Nolan telling him the film would be “coming out soon” and that he wanted him to be part of it. Surprised by the ask, Scott responded: “I’m like, ‘Whoa, hold on. Wait. You know I make music?’” before Nolan gave him “his whole thesis on why.”

    “I really enjoy his time. I’m really inspired by him. He’s a real mentor of mine outside of this,” Scott said of the Oppenheimer filmmaker. “So I’m like, ‘Yo, whatever you’re down with, I’m down. However it goes, I’m with it.’”

    Scott played Demodocus, the bard who narrates Odysseus’ journey in the opening scene and is the first voice and face audiences see in the film.

    Though he admitted, “I was actually nervous as ‘F,’” Scott said he initially assumed his scenes would be with extras.

    “I didn’t know that it was going to be Anne Hathaway, Tom [Holland] and Robert Pattinson — a bunch of amazing people,” he said. “I don’t know what the fuck I’m doing. But they were such an amazing cast.”

    Scott continued to praise Nolan and the cast for making his acting debut a comfortable experience. The pair previously collaborated on the soundtrack for Nolan’s 2020 film Tenet, which starred Pattinson.

    “Chris is an amazing director,” Scott said before adding of the cast, “Everybody made me feel comfortable. I was just glad to be there and just watch him. And being in such a world of them. So I’m just glad to be here.”

    Nolan recently spoke with Time magazine about why he cast Scott, saying, “I wanted to nod towards the idea that this story has been handed down as oral poetry, which is analogous to rap.”

    In addition to his acting debut, Scott also recorded the original song “When I’m Home” for The Odyssey‘s closing credits alongside James Blake, with production from the film’s composer Ludwig Göransson. Nolan is credited as a co-writer.

    The Odyssey is now playing in theaters.

  • ‘Doctor Strange’ Director Says Elon Musk ‘Doesn’t Know S— About Cinema’ After Musk Vows to Make AI ‘Odyssey’: ‘His Opinions on Art Are Worthless’

    ‘Doctor Strange’ Director Says Elon Musk ‘Doesn’t Know S— About Cinema’ After Musk Vows to Make AI ‘Odyssey’: ‘His Opinions on Art Are Worthless’

    Elon Musk’s crusade against Christopher Nolan’s “The Odyssey” has raised eyebrows in Hollywood after the newly minted trillionaire vowed that before the end of the year, his AI tool Grok “will make a full-length movie of The Odyssey that is historically accurate and true to the art of Homer.” Musk also shared a three-minute clip of an AI-generated scene adapted from the poem, which was manufactured by a user on Grok.

    One figure from the film community, “Doctor Strange” and “The Black Phone” director Scott Derrickson, pulled no punches when addressing Musk directly on social media. “Clearly @elonmusk doesn’t know shit about cinema & he stopped reading in his 20s,” Derrickson wrote on Musk’s social media platform, X. “His opinions on art are worthless.”

    The Tesla mogul has railed against Nolan’s “Odyssey” long before it was released due to his perception of certain “woke” casting decisions. In March, Musk wrote that “Chris Nolan is an anti-White racist” for casting Lupita Nyong’o in the role of Helen of Troy, asserting that the director made the decision because “he wants the awards.” Musk said “Chris Nolan has lost his integrity” and called the casting an “insult” to Homer. Musk also took aim at Elliott Page, who plays Sinon in “The Odyssey,” reposting comments that mocked the transgender actor’s masculinity.

    “The Odyssey” is not the first film Musk has criticized on X; he similarly mocked “Barbie” for its feminist themes and Disney’s “Snow White” reboot led by Rachel Zegler. The anti-woke backlash to “The Odyssey” didn’t seem to matter. The Matt Damon-starring epic opened to $264 million worldwide and continues to sell out screenings months in advance.

  • Ethena price prediction: Why ENA could rally 25% despite a long-term downtrend

    Ethena price prediction: Why ENA could rally 25% despite a long-term downtrend

    Ethena [$ENA] has made some modest gains to get the week off to a good start. Since making the $0.078 low on Monday, July 20, the altcoin has rallied 13%. In the past 24 hours, its Open Interest has expanded by 7%.

    Source: Onchain Lens on X

    On July 21, Onchain Lens observed a 16 million $ENA move, worth around $1.37 million. The wallet withdrew this from their Gnosis multisig wallet to Binance. Transfers to centralized exchanges generally point toward sell pressure.

    Ethena holders have experienced profits, as seen on the daily transaction volume in profit metric. A rise in average order size also indicated potential whale interest in $ENA, AMBCrypto reported.

    $ENA operates within a downtrend, but a temporary uptrend was underway

    The $0.085 target presented has been met and cleared. However, the higher timeframe trend remained bearish.

    Source: $ENA/$USDT on TradingView

    The local highs at $0.098 and $0.118 are the potential price targets in case of a short-term uptrend. As the Fibonacci retracement levels show, the swing structure on this timeframe was bearish.

    A rally could rise to $0.123, but the likelihood of this had been in question as $ENA repeatedly failed to breach the $0.085 resistance zone over the past three weeks. The gains at the start of this week were a positive sign.

    Source: CoinGlass

    The liquidation heatmap of the past three months agreed. There were two magnetic zones to keep an eye on. The $0.09 and $0.10 had dense short liquidations that traders should keep an eye on.

    Traders’ call to action- Cautiously bullish stance warranted

    Source: $ENA/$USDT on TradingView

    The $0.085 zone was flipped to support. The OBV was making new local highs to indicate increased buying pressure. The RSI showed strong bullish momentum, though a bearish divergence warned of a brief dip toward $0.085.

    Such a dip would likely present a short-term buying opportunity. As noted earlier, the $0.098,$0.118, and $0.123 levels are viable targets for $ENA in a pullback within its higher timeframe downtrend.


    Final Summary

    • The $0.085 local resistance zone was flipped to support, though a short-term RSI bearish divergence could cause a minor price dip.
    • Traders can wait for the current upward move to push toward $0.11-$0.12 before looking to take profits. Bitcoin volatility could hurt this short-term setup.

  • Shaken, Soaked and Seasick: What It’s Like to Survive ‘The Odyssey’ in 4DX

    Shaken, Soaked and Seasick: What It’s Like to Survive ‘The Odyssey’ in 4DX

    There’s no question that seeing Christopher Nolan’s epic “The Odyssey” in 70mm and Imax – or both – is an expansive and breathtaking experience. But for cinephiles who have already checked off those formats on their list, what’s it like to watch the Matt Damon-starring, three-hour blockbuster in 4DX?

    The seat-rumbling, water-spritzing technology, available in nearly 800 movie theaters around the world, promises a “fully immersive cinematic experience that makes you feel like you’re in the movie.” But does it really? Three intrepid Variety writers – two who had seen the movie before and one first-timer – set out on an odyssey to find out. The three sailed into Regal’s L.A. Live cinemas and were fortunately better-provisioned than Damon and his exhausted crew. Tanya stockpiled mozzarella sticks and Gatorade, while Pat smuggled in a peanut butter protein bar and a bottle of water for the three-hour tour.

    Pat was about to put in some eyedrops to prep for the long running time when the moviegoers suddenly embarked on the first stop of the epic journey: the trailer for 4DX. The seats heaved and jiggled, we were spritzed with water, we were shaken and stirred and primed for equally bouncy trailers for “Spider-Man: Brand New Day” and “The Fast and the Furious” rerelease. The onslaught during the pitch for enlisting in the Navy was particularly jarring.

    Then the film began. Read on to see who survived the hero’s journey.

    Pat

    The main selling points for 4DX are shaking seats and spraying water, with a little wind thrown in. The breeze sometimes felt like the person sitting behind me was ruffling my hair – but since it was my own co-worker, that seemed unlikely. During the many scenes of roiling seas and inevitable shipwrecks, the shaking met the action appropriately. Did it add to the experience? Kind of — we could certainly empathize with how battered and bruised Odysseus and his men must have felt after all those cursed voyages.

    The water was not as bad as I had feared – I had prepared by bringing a hoodie in case of a full Sea World-esque splash zone, but the light spritzing was fairly refreshing. Nonetheless, midway through the film I took advantage of the “turn water off” button to enjoy Nolan’s ambitious filmmaking with fewer distractions. The shaking was particularly effective as the boat was being thrashed around by the whirlpool of Charybdis, one of several moments when it really matched the action onscreen. But did we really need to heave up and down every time a soldier marched into a castle? Just because you CAN shake the seats doesn’t mean you SHOULD every time there’s movement in the frame.

    Overall, I enjoyed my first 4DX experience though perhaps a different and simpler film would have been a better choice. I might have liked a few more effects – the smell of pigs, or ripening cheese, perhaps. “We were all praying for forgiveness,” Damon intones in his climactic speech. In the case of 4DX filmgoers, it could be said that after three hours we were all praying mostly for our seats to hold still.

    Matt

    I will kick off my thoughts with a caveat — I couldn’t make it through the entire 4DX experience. I can handle pretty much any roller coaster, but three hours of movement… I’m no Odysseus!

    I began getting nauseous about halfway through, and my stomach couldn’t handle the thought of experiencing the crazy water scenes that I knew were coming closer to the end of the film. But from what I was able to witness for myself, the 4DX experience was a fun, unpredictable mixture of movement happening in your seat and things happening elsewhere in the room, mainly some mist that helped set the scene when Odysseus and his men are out at sea. The audience also gets a necessary break from the constant movement during the more dialogue-heavy scenes, to be fair!

    I don’t know if I would do 4DX again, especially considering the price tag compared to my beloved AMC A-List getting me into Imax and Dolby screenings at no extra cost, which both enhance the film with better sound. For “The Odyssey,” though, it was worth taking the journey, although I wouldn’t have shelled out the $36 for any other film this summer. If you’re looking to check off as many premium formats for Christopher Nolan’s epic as possible, I’d recommend watching the film once before you try out 4DX so you don’t spend your first viewing trying to parse through the very dense plot while trying not to get knocked out of your seat.

    Tanya

    As a frequent 4DX filmgoer (and someone who had already seen Nolan’s epic), I was fully prepared for an Odyssey-esque journey of my own. I stocked up on snacks to fuel my nearly three-hour voyage, but, much like Odysseus’ experience, eating proved to be a challenge. I attempted to dip my mozzarella stick in its accompanying sauce during what I had perceived to be a scene that did not require any motion, but our chairs suddenly jolted forward, sending my over-priced mozzarella stick to the floor. Sure, there were plenty of calmer moments to come throughout the film, but my fear of the upcoming action was enough for me to opt to stay hungry.

    When I first saw “The Odyssey” in Imax 70mm, I thought to myself “This couldn’t get any better.” Seeing it in 4DX immediately proved me wrong. You’re not just immersed in the film — you’re living in it. You are battling with Odysseus’ men, dodging strikes from the Laestrygonians, breathing in actual smoke during the Battle of Troy, getting hit in the back in the same spots soldiers were pierced with arrows. You’re experiencing everything they went through — both the men of Greek legend and the actors themselves, which gives a newfound appreciation of the work that went into the film.

    Above all, the best part of this experience is the energy it created in the theater. We had lived through the film together. There were subtle frightened gasps (and even shrieks of terror) during action-packed moments, and we collectively let out sighs of relief when those moments were over. I locked eyes with strangers, sharing laughs while we attempted to not fall out of our seats. We were actively in the film, and when Odysseus finally revealed he had returned to Ithaca, the entire theater erupted into applause. It felt like we had made it home too. Moments like these are hard to replicate.

  • Senator Lummis: Ethics, other provisions in crypto Clarity Act to be further discussed

    Senator Lummis: Ethics, other provisions in crypto Clarity Act to be further discussed

    The U.S. Senate’s Digital Asset Market Clarity Act draft is still open to changes on a number of big-ticket items that include its government-ethics section, Senator Cynthia Lummis, one of the lead negotiators on the bill, said about the effort that’s “finally” getting closer to passage with the release of the text.

    The Senate’s Judiciary, Ethics and Intelligence Committees all had input into the bill, Lummis told CoinDesk on Wednesday, and while the process has “been very difficult,” the bill is ready for additional feedback.

    “It’s time to show everyone the fully integrated bill that we will be voting on, and get the feedback from the industry that’s about to be regulated, as well as others,” Lummis said. “So I’m pleased we’ve reached this point.”

    Lummis released an updated text of the Clarity Act earlier Wednesday that merged the bills passed by the Senate Banking and Agriculture Committees into one longer bill. The updated text is not likely to be the final version of the bill.

    The bill’s proposed conflict-of-interest limits for government officials’ crypto involvement will continue to be discussed through the weekend, and some of the illicit finance provisions may also see further discussion, Lummis said.

  • Yeon Sang-ho Returns to ‘Parasyte’ Universe With ‘Tamiya,’ Starring Shioli Kutsuna, at Netflix

    Yeon Sang-ho Returns to ‘Parasyte’ Universe With ‘Tamiya,’ Starring Shioli Kutsuna, at Netflix

    Yeon Sang-ho is returning to the “Parasyte” universe with “Parasyte: Tamiya,” a new live-action series starring Shioli Kutsuna for Netflix, set to stream in 2027.

    The series marks another collaboration between Netflix and Yeon (“Hellbound,” “Parasyte: The Grey”), who developed “Parasyte: Tamiya” and co-wrote the script with Ryu Yong-jae. Wowpoint, the production company behind Yeon’s “Human Vapor” and “Parasyte: The Grey,” is producing. Kakimoto Kensaku (“Glass Heart”) and Nakagawa Kazuhiro (“Double,” “Bullet Train Explosion”) are directing.

    “Parasyte: The Grey” spent four weeks on Netflix’s Global Top 10 Non-English TV list and reached No. 1 in 34 countries following its 2024 release.

    In the original manga, Ryoko Tamiya is a parasite who takes over the body of a high school teacher, initially violent and indiscriminate before gradually learning from her human surroundings. Witnessing a parasite and human sharing a single body leads her to wonder whether coexistence might offer her species a better chance of survival than conflict. “Parasyte: Tamiya” tells the story from her perspective, tracking the original human, the parasite who inhabits her and the creature caught between both worlds.

    Kutsuna (“Sanctuary,” “Deadpool 2,” “Gundam”) plays Ryoko Tamiya across three registers: the original human, the parasite after it takes over and the parasite as it struggles to interact with humanity.

    Yeon said, “Her struggles over the nature of her own existence are what elevate the original ‘Parasyte’ from a simple hero-based manga aimed at kids to something deeper. I think the anguish she experiences is the essence of ‘Parasyte.’”

    Yeon was also asked about his choice of lead. “I’m sure that was a big challenge for Kutsuna as an actor,” he said. “I think she did a wonderful job of portraying the process of a non-human creature coming to understand both humanity and its own existence.”

    On the choice of directors, Yeon said, “I chose these two directors precisely because they have such different styles, and I had high hopes for a collaboration between them.”

    Kutsuna said, “Ryoko Tamiya is the most challenging role I have ever played in my acting career. This series was brought to life through the dedication of the entire cast and crew, who supported one another through every challenge along the way.”

    Netflix Japan’s Sato Yoshihiro, manager of live action creative, added, “‘What makes a human?’ ‘Can we coexist with beings that are different from us?’ These questions posed by ‘Parasyte’ more than 30 years ago feel much more pressing for our modern society that has placed non-sentient AI at all of our fingertips.”

    The “Parasyte” manga, created by Hitoshi Iwaaki and published by Kodansha, has previously been adapted into a film series, an anime and the Korean drama “Parasyte: The Grey.”