Category: Technology

  • Is Your Windows 11 Start Menu Search Broken? Microsoft Is Rolling Out a Fix

    Is Your Windows 11 Start Menu Search Broken? Microsoft Is Rolling Out a Fix

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  • How to watch the Triple-i Initiative showcase on April 9

    The latest Triple-i Initiative Showcase is nearly upon us, as the indie-focused event returns for its third consecutive year on Thursday, April 9 at 12PM ET / 9AM PT. We’re being promised announcements for 40 games, including eight world premieres, so it’s well worth tuning in if you like your indies.

    You’ll be able to watch the stream on The Triple-i Initiative YouTube channel, as well as Twitch, bilibili, niconico and on Steam. Co-streaming partners IGN and Gamespot will also host their own streams. The showcase will run for 45 minutes, and nine featured studios will also have post-show deep dives on their games if you want to know more. As previously, the mantra here is “no hosts, no ads, just games,” so rest assured your attention will be rewarded.

    Confirmed featured games so far include Risk of Rain 2, the open-world survival game Windrose and Castlevania: Belmont’s Curse. We also know that the studio behind the excellent sci-fi narrative adventure 1000xResist will be showing off what it’s been working on, and we can also expect news from Cairn developer The Game Bakers.

    It sounds like a typically eclectic lineup, then, and given last year’s showcase gave us release dates for 2025 indie hits like The Alters and Rematch, you can be confident that plenty of notable news should come out of this one too.

  • You’ll soon be able to hide games from your Xbox achievements list

    Microsoft is testing giving users more control over what games appear in their Xbox achievements and tweaking how achievements look when they’re earned. The changes are being introduced via the company’s free-to-join Xbox Insiders program, and will presumably roll out to all Xbox owners at some point in the future.

    Coming later in April, select Xbox Insiders will be able to hide games from their achievement list, whether they’ve completed them or not. Hidden games will still count towards users’ Gamerscore, but the option should serve as another way to curate your public profile. Microsoft is also experimenting with changing how it displays achievements. Xbox Insiders will receive redesigned achievements with new animations and notifications that match the custom color they’ve chosen for their Xbox interface. Games where Insiders have earned 100 percent of the achievements will also be highlighted in their achievements list, and insiders will be able to filter their list to only view the games they’ve fully completed.

    Being able to hide games from the achievement list has been “one of the most requested features” from Xbox Insiders, according to Microsoft. The company’s March update that allowed users to selectively exclude games from the Xbox’s Quick Resume feature was similarly long-requested.  It would likely be wrong to characterize these changes as being downstream of new Microsoft Gaming CEO Asha Sharma’s stated desire to “recommit” to the Xbox, but they don’t hurt when it comes to winning over fans — especially if the company’s continued presence in the console space ends up hinging on an expensive box that plays PC and Xbox games.

  • No Man’s Sky now has Pokémon-style creature battles

    The free No Man’s Sky updates are still flowing. With the latest one, dubbed Xeno Arena, Hello Games has added a completely original feature. Players have long been able to adopt wild animals as companions. But now these can be deployed in simulated, turn-based battles against rival teams. As you win more battles, you’ll increase your reputation and perhaps be invited to take on more difficult opponents.

    Among other things, the creatures can launch powerful attacks, use healing abilities, dodge incoming salvos, power up their own abilities and turn enemies into more vulnerable forms. They can earn experience that allows them to grow stronger and genetically mutate into new forms. An evolution, if you will. You can also modify the progeny of your squad, with their personalities and physical characteristics affecting how they fare in battle.

    There are eight affinities (some might call them “types”) that the creatures belong to, including ones concerning fire, ice and radiation. A fire-based beast might fare well against an ice-based one, but struggle to be effective against radiation. So you’ll need to choose your creatures for each battle strategically. Gotta catch em’ all first, though!

    This all seems really neat and such a novel concept. It would be quite a shocker if there were a brand-new game out today that also features turn-based creature battles.

    The No Man’s Sky battles take place on Holo-Arena tables that are found in a range of structures throughout the universe. The creatures look quite small on these tables, almost pocket-sized.

    Wait a second, pocket monsters? Now, there’s an idea…

  • Forza Horizon 6 gives would-be racers another gorgeous open world to explore

    I’ve played a couple of hours of Forza Horizon 6, and so far I’ve enjoyed it in much the same way as its predecessor: by exploring and taking in the sumptuous world Playground Games has crafted. The preview build I played on my Xbox Series X was limited in terms of available activities — it was basically the game’s prologue — but I was able to explore almost all of the open world.

    The on-rails intro takes you through some of the Japanese countryside and past landmarks like Tokyo Tower and Shibuya Crossing on the way to a race through the streets of the country’s largest city. Once that was out of the way and a springtime version of the map opened up, I set a marker for the mountains in the north. I wanted to check out an area I’d seen in a screenshot, a pass where you can drive through snowdrifts that are dozens of feet tall.

    Playground Games/Xbox Game Studios

    My goal was simple: to bury my car into these snowdrifts, just to find out if it was possible. Sadly, the piles of snow were steadfast barriers. What a shame.

    The journey to the mountains took me through rainstorms and falling cherry blossom leaves, small towns and forests. The environments, vehicles and weather effects all look pretty and polished, as you’d expect from this series at this point. (For what it’s worth, I normally opt for performance mode in modern console games, prioritizing higher framerates over visual fidelity. This Forza Horizon 6 preview was locked to the 30fps quality mode.)

    In the prologue, there are activities to complete ahead of the Horizon Qualifier, a “wristband” event that gates story progress, and I checked a few of those out on my way up north. Trying to go as fast as you can through speed traps, drag meets, time trials and drift zones are enjoyable enough, but it’s the races that are the bread and butter of this series.

    I entered a challenging cross-country race in a GMC Jimmy with a tall suspension. Not my smartest move. Still, I managed to pull out the victory after drifting my way across rice fields and beaches. I would have had an easier time if I’d chosen my car more carefully – there’ll be hundreds available in the full game.

    Playground Games has built on the very welcome slate of accessibility features from Forza Horizon 5 as well. Having options like autosteering should help ensure a broader range of folks can play the latest game.

    Other than only having access to a limited number of activities, the only aspects of the open world that were blocked off were The Estate (i.e. your home base) and Legend Island, which sounds like an endgame region. I didn’t tinker with my vehicles in the garage either. I did, however, stumble across an aftermarket sale, where I was able to buy a tuned-up car at a discount. That’s one of several neat additions in Forza Horizon 6.

    Playground Games/Xbox Game Studios

    Though I’m not much of a car guy, I dug my time with the last two Forza Horizon games. I’m looking forward to playing through this one. More than anything, though, Forza Horizon 6 is nudging me toward taking the step of actually booking my second trip to Japan, which I’ve been thinking about taking later this year. As pretty as the game is shaping up to be, it can’t beat the real deal.

    If I do take that trip this summer, I won’t get to see the aforementioned giant snowbanks in person. That area of the map is based on a real place, the Tateyama Kurobe Alpine Route, where the snow walls can reach 65 feet in height. I wouldn’t want to travel between snowbanks like that in real life anyway, so driving through the pass in the game was a worry-free way to have that experience. Thanks for that, Playground.

    Forza Horizon 6 is coming to Xbox Series X/S, Xbox on PC, Steam and Xbox Cloud on May 19. It’ll be available on Game Pass Ultimate and PC Game Pass. The game is set to hit PS5 at a later date.

  • GoPro to lay off over 20 percent of staff by the end of 2026

    GoPro will cut 23 percent of its global workforce by the end of this year, as the action camera pioneer looks to reverse its fortunes in a competitive market.

    145 employees will be laid off, with the restructuring process commencing in the second quarter of 2026, the San Mateo company said in a Form 8-K filing. At the end of the first quarter, GoPro’s total number of employees stood at 631, and it expects the cuts to cost it between $11.5 million and $15 million. These charges include honoring severance packages and healthcare benefits.

    GoPro’s last reported round of layoffs took place in the second half of 2024. The company posted a year-end revenue decline in its 2025 financial results, including a loss of $9 million in its fourth quarter.

    Despite the layoffs, GoPro is seemingly optimistic about 2026, banking on its AI-centric GP3 processor to spearhead a “new era of performance and innovation” for the company. The first GP3-powered GoPro cameras will launch in the coming months.

    GoPro launched its first action camera in the early 2000s and enjoyed huge success with extreme sports enthusiasts. But it no longer has the market to itself, facing stiff competition from the likes of DJI, Insta360 and smartphone cameras in general.

  • Sony teases its next-gen ‘True RGB’ Mini LED TV technology

    This year at CES 2026 everybody was pretty confused about the new “Micro RGB” and “RGB Mini LED” TVs that use similar technology but carry different names. Now, Sony has come up with another label for its own Mini LED TVs with RGB backlighting: True RGB. The idea is to emphasize that the individual red, green and blue LED backlights allow for “purer color, greater brightness, and the largest color volume ever achieved in Sony’s home TV history,” the company said.

    To be clear, this is not some new technology that Sony just came up with — it’s the same Micro RGB tech we saw earlier this year from Samsung, LG, HiSense and others. These TVs use pure red, green and blue LED backlights along with an LCD layer (rather than solid blue LEDs and quantum dots like Mini LED TVs) to produce the final picture. This display tech is supposed to deliver better color accuracy and more brightness than regular Mini LED TVs. (It’s not the same as OLED tech, in which each pixel acts as a light source.)

    Sony rebrands its RGB Mini LED TVs as 'True RGB'

    Sony’s True RGB backlight tech (right) compared to current Mini LED TVs (Sony)

    However, Sony says that the way it processes the image makes its True RGB TVs stand out from rivals. To control the LEDs more precisely, it borrowed algorithms from its wildly expensive professional reference monitors. That supposedly allows for more precise color control and higher brightness that allow movies and series to look more like the creators intended. It also reduces the “blooming” that occurs when light leaks into neighboring pixels, while improving color accuracy when viewing the TVs from an angle.

    Every TV maker claims to have the best technology, but Sony has a lot of credibility due to its history with cinema cameras, Hollywood productions and reference monitors. We’ll have to wait until spring this year to see the new Bravia True RGB TVs for ourselves, but prior to that, the company has promised to release “additional details” about them in the near future.

  • Anthropic launches Project Glasswing, an effort to prevent AI cyberattacks with AI

    We see a lot of doom and gloom about the potential negative impacts of artificial intelligence, particularly centered on how it could create new problems in cybersecurity. Anthropic has announced a new initiative called Project Glasswing to help address those concerns by working “to secure the world’s most critical software” against AI-powered attacks. The endeavor includes Amazon Web Services, Apple, Broadcom, Cisco, CrowdStrike, Google, JPMorganChase, the Linux Foundation, Microsoft, NVIDIA and Palo Alto Networks as partners.

    Participants will use Claude Mythos Preview, an unreleased, general-purpose model from Anthropic, to enhance their own security projects. Anthropic claims that this model has found thousands of exploitable vulnerabilities, “including some in every major operating system and web browser.” The company said it wants to begin using its tools defensively to prevent malicious use of AI that could cause severe consequences for economies and security.

    Anthropic has become one of the notable AI companies raising concerns about ethics in the field. Earlier this year, the business refused to remove guardrails on its services for use by the Pentagon, which prompted the Department of Defense to sanction Anthropic with a “supply chain risk” designation in retaliation. Launching Project Glasswing could be a helpful start toward improved cybersecurity in the AI era, but some damage has already been done. Its own Claude was reportedly used by a hacker against multiple government agencies in Mexico in February.

  • Elon Musk wants any damages from his OpenAI lawsuit given to the AI company’s nonprofit arm

    Elon Musk is still taking OpenAI to court over its transition to a for-profit company, but today he amended the complaint so that he won’t personally get any of the $150 billion in damages he’s pushing for. The Wall Street Journal reported that if Musk wins in his upcoming trial, he wants any damages should be awarded to the OpenAI nonprofit branch. He’s also seeking OpenAI CEO Sam Altman’s removal from the nonprofit’s board of directors if his suit succeeds.

    Musk launched a lawsuit against OpenAI in 2024, claiming that the business had become a “closed-source de facto subsidiary” of Microsoft when it dropped its nonprofit designation. He claims that, as a co-chair of the OpenAI founding group, the change to a for-profit operation defrauded him as a donor. As a result, he’s now claiming that he, or apparently the remaining nonprofit side of OpenAI, deserve a portion of the company’s current valuation.

    Considering the reputation Musk, Altman and their various business endeavors have for creating spicy PR situations, it seems likely that the exchanges between the two camps will get more heated as the trial date approaches.

  • LinkedIn Hit With Class-Action Lawsuits Over Browser-Extension Scanning

    LinkedIn Hit With Class-Action Lawsuits Over Browser-Extension Scanning

    Honest, Objective, Lab-Tested Reviews

    PCMag.com is a leading authority on technology, delivering lab-based, independent reviews of the
    latest
    products and services. Our expert industry analysis and practical solutions help you make better
    buying
    decisions and get more from technology.